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First thing first: you were no harsh, you provide a clear feedback that helps me in understanding where the game can be improved.

So, thanks for your comment.

I agree with you and with all many others that pointed at the same main weakness of the game:  rolling just one dice is not really fun :-) and too many times the game results too hard to beat.

Even if the game is based on a simple TTRPG which is based on rolling just one dice (and I also simplified the meachanism  letting some "decision" be taken in background) , while testing the game, I realized that adding some other "perks" would beneficial.