Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Hello, How hard would it be to adapt the game to CM-less play?

Slightly tricky. Rotating the CM role would be easy, but certain key things like enemy behavior depend on the CM, and this would mean having to write out individual enemy behavior scripts to go fully CMless.