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(+1)

You were supposed to stare at an object, not move the pointer nonstop 😅

You could play the Windows version, which is more polished than the WebGL version. Don't forget to use an earphone or headphone for the best experience. And if you want to rate the game, you could rate the WebGL version as a jam version. Thanks!

(1 edit)

Thank you for pointing it out, it is a bit weird from a design standpoint, but I can see why you made it like this. (P.S.: it was also 3 in the morning when I played it so my bad ðŸ˜…)