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(+1)

I liked the idea of having two dimensions, I just don't know how they connected. Why should a player switch from one to another? I played 2 minutes  in both sides and I could survive :S 

Thanks for this game!

(+1)

The main idea for the portal was to make the player fail to jump other obstacles so for that reason you have to open the portal so that you dodge to the other dimensions and then back if you decide to by then that obstacle has already bypass your position now because of time I was unable to make it look like I was imagining it to be, but I am so glad for leaving me the feedback on where I can improve :)

(+1)

Oh, I understand your point! Glad you shared that with me :)

Thank you for understanding :D.