That was fun, but I especially enjoyed that you included the ship crew's dialogue. I always love that in games (as you can tell by my second itch release...). While the movement speed wasn't what I expected, it added a dynamic to the style of game that created a different type of challenge, though I kind of wish the windup was a little quicker! Great work
The GameDev.tv Game Jam 2023 - Free Course For All Submissions! » Entries » Mission Splitter (GamJamProject)