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Really solid visuals, though the UI didn't seem to match up very well with it.

It was hard to tell if the buttons not always staying pressed was a feature or a bug.

Pathfinding seems to work pretty well, but there's not a lot of obstacles you can actually hide behind. I think I also managed to completely halt the enemies somehow.

Thanks for you feedback.

The UI was a temporary UI and it has been improved so it fits the game better. I am still not entirely pleased with it but it will do for now.

The buttons can be turned off and on but it's hard to tell when you interact with them. This will be easier to know once we add some sound effects.

The pathfinding bug has been fixed.