Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This was a good story that I will probably come back to. But it seems to have gotten stuck in a loop for me. On the second day I played as Terrel and we got to the crossroads and Caprice kept picking left, which always took us to a blocked path. I was able to try to find a way around it a couple times (unsuccessfully) but after that the only option was Leave. Then we were back at the crossroads and that same scenario just kept playing over and over again.

Like I said, I plan to come back to this again later because I was really enjoying the story and artwork! Hopefully it won't get stuck again. Really great storytelling though!

(+1)

Hey! Ah shoot, that's a possibility, hadn't thought of that. Yes, when playing as Terrel, Caprice will still make the decisions (left, right, ruins or path) but she'll do it based on her mood. For some reason I had never managed to get into a position where she's in a (probably bad) mood and keeps going in the same direction. It's an easy enough fix though, just need to add a "is it night?" check to the crossroad to make them go back to camp instead of looping forever. Ah well! Thanks for playing!