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Oh wow I didn't realize Python dropped compatibility. Honestly I think that is a poor reason, because any EXE can be unsafe no matter the language it was written in. Kind of a bit bonkers that a simple terminal game won't run on anything Windows 10 or greater. This is why I think I made great choice sticking to Pure Basic over Python (bytecode is a slower than  compiled anyway) after all these years because it will run on any version of Windows based upon NT.

Sorry for the rant but its less about security and more about forcing conformity. I do have a laptop with Windows 10 so I will give this another try when I can. Thank you for though for looking into this.

Oh the safety issues are definitely going to be something unrelated to how they are converted to EXE.  I mean Python isn't used for games hence it is less concern about providing wide compatibility and to be honest I had no idea until I researched the issue. Yeah Python is incredibly slow for gaming but just wanted to see how far I can push myself with writing a game just using the standard library.