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This was really fun once i got the hang of it. The level design was done well in that i didnt seem to create holes that wouldve made the level impossible. I also really liked the mix of pixel and HD graphics that was a nice touch!

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Thanks. And a bigger thanks for noticing about the holes - that was something that took quite a lot of thinking and working out that I thought nobody would notice because it's the sort of thing that if it is okay people don't notice.

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I definitely noticed because when I see mechanics like that I always try to think about the logic that might go into it so it was cool to see that you came up with a solution that made the game feel solid.