The more I worked on this, the more I worried that the fact that the dimensions do have ways of effecting each other got lost. In an expanded version (in the works now!), I definitely agree that should be a bigger focus. It was kinda sorta the original idea of the game after all, haha.
And yeah, this was made in Twine. It's my second time using it, and I freaking love it so much. Been working on a much larger game with Twine for a little while now as well.
Thanks for taking the time to play! Appreciate the feedback!