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(+1)

Thanks for playing and for the feedback! The traps have been one of my main struggles since they are "supposed" to work as a damage over time but it wants to fight me on that :) If I get some time before Monday ill see if I can make those better. Also it seems there's been multiple feedback on the island rotation speed so I may speed that up a bit for better balancing. Thanks again!

You're very welcome! :D I didn't realize the traps were meant to be damage over time, I think that explains why they weren't behaving how I expected them to. It would definitely help if you could implement a visual indicator for that, once you get them working how you want.

(+1)

Think I finally figure out the bug, traps should now be working appropriately (though more dangerous)