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Thanks for taking the time to comment, i just started learning godot with c# and it took me 2 days to figure out how to shoot in the correct direction depending on where you are looking.(Lack of free learning resources for Godot 4)

I also added an enemy to the game that spawned at the end of the "level" but i got a lot of errors when i tried to instantiate it (I find that instantiating objects is super hardin godot) so i ended up removing it