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(2 edits) (+1)

Hey there, another mac user who can't run the game here, although I was able to extract the game out of the .app.zip file, it was "damaged or incomplete" so I tried running the Windows version using WINE and may have come across at least part of the problem, being that the game is made using DirectX11, which (to my knowledge) there is no way to encode in a way that will run on Mac. Figured I'd at least mention it so y'all and the rest of the Mac users know.


(The Mac I'm on is a MacBook Air 13-inch, with a 1.7GHz Intel Core i5 processor, 4 GB 1333 MHz DDR3 memory, & an Intel HD Graphics 3000 384 MB graphics card)

(1 edit)

Thanks a ton for the info! Helps a ton with figuring the issue out. I’m going to delist the Mac version for now to avoid giving people false hope. I’ll post a dev log when the Mac version is back up.

Would definitely like to apologize to the Mac users out there interested in the game. Please hold out a bit longer while I try to figure out a way to get you all working build.

(+1)

No problem, just glad you're going to keep trying to make a mac compatible version instead of "Welp, windows only then."

Let me know if there’s any issues with the Mac build I just posted. It should work this time.