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Had a great time with this, found the combat really satisfying, especially with so many enemies on screen.

There's a slight disconnect between the two art styles but unless you're building absolutely everything from scratch there's only so much you can do to avoid it, and everything else more than made up for it.

Really great work!

Great to hear! It was a challenge to get it balanced so that it would be hard but still doable, hopefully most of the people playing it can atleast make it to the boss level 😅

Yeah I completely agree, it doesn't really work together, but neither one of us are that "artistic" so it was hard to find something that worked on both cutscenes and gameplay. Need an artist for the next one (got time? :D)

Thank you so much for the great and detailed review!