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(+1)

Nice game. To my personal preference, the transition between the top-down RPG style to vector art is a little awkward. I liked the boss much more than the "regular" level. I think the main issue there is that there is no way to go in the middle of the group of enemies, where most of the collectibles are. So, you just need to hang around until they move enough, and it's a little tedious


Overall, a nice done game!

(+1)

Thanks! :) 

Fair enough, the art wasn't our strong side, so we needed to find good assets, that worked for our game and idea.
Yeah the boss is fun little challenge, but nice that you made it there! Main level is hard for sure, since getting those collectibles means you have to move around and risk it every once in a while for the so called biscuit :D