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(1 edit) (+1)

Nice concept! I would prefer if you had a Tile texture on the floor or ceiling so you can make out the distance you have to travel in your head and not have the HUD say if its safe or not. For this, you can make some spots with the same texture in both dimensions that are safe and work as checkpoints.

I was toying with the idea of colours on the floor as during testing it was difficult to get the hang of what was going on in the second dimension, I asked on the discord and someone suggested the HUD which works well but, isn't the only solution for sure, if I ever revisit this I may try it out with better textures (I didn't really know blender until midway through the Jam, textures is still a bit of a mystery to me, the radio and crate were the final things I added)