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(+1)

Love the sci-fi look!  The buildings from a distance, combined with the post-processing, and floating cars in the background all fit super well together!   After delivering a couple of pizzas I just drove around what I think was the whole map just cause I wanted to explore it! haha.  Very cool. 

(+1)

Thank you Stephen! I decided on the look for this game very early on in the process, defined a color palette, made my lighting choices, and enlisted the URP post-processing stack to do some heavy lifting for establishing the atmosphere. Really glad I started there, it paid off in a big way.

I was inspired in part by early GTA games like Vice City and even GTA2 (back when it was top-down). I always loved just driving around in those games, often ignoring the missions for great lengths of time to just check things out. I'm thinking if I develop further I might want to add an option where you can go "off the clock" and just cruise