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(+1)

Really cool mechanic, maybe a bit hard at some points to react to like spikes/fire since you might be in different dimension (if I saw that those were there correctly).
This could be for sure set up to be a proper game. Maybe so that the dimension is changing based on time and you need to figure out quickly were to go before next dimension comes and you might come into some trouble/etc.

(+1)

Thanks for the kind words. I do feel I could have made it better if I really had had a bit more time during the week. Now it was 2 Sundays and part of a Saturday. I will consider your suggestions.

Well if it was just that, you made it really nice! It's so hard to balance "real life" and game dev, with a small toddler/baby it was hard, but we managed somehow. I do feel like I was a zombie on Monday evening though :D