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Thanks for liking the gameplay so far! I'm glad you appreciate the overall balancing of the ally system, since it wasn't the easiest thing to design. The game is also really focused on player movement and speed compared to MS you're right, which explains why the players move more quickly and why the allies have been thoroughly programmed to follow the players as accurately as possible.
Thanks again for liking the demo and recognising the unique side of the gameplay!

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No problem. It's really cool to hear this info. Thank you and the rest of the team for this demo and once again, very much looking forward to it!