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(+2)

I really like the 2nd idea. From my first playthrough I wanted to do some interactions with these characters in any possible way. Sadly nothin worked

but idea to save them sounds great to me. It could be some sort of sub quest if syahata reach shelter (if it would act as a base) and would go on expeditions to various places, including old places where she could help everyone "alive"

This also adds some gameplay to these npcs. (Not saying we gotta save all of them, but maybe 2-5 NPCs to save throughout whole game, each with certain animation / role inside base and so on)

Like this idea much tbh. Though it would be pain to program and animate :<

(1 edit)

glad you like it ;⁠), as you say it open a variety of gameplay and interaction

that also mean more work to do and im aware of it

but i dont wanna force it to Jashinn if Jashinn decided to do it im very glad that my idea/suggestions is help jashinn but if it never happened the game is still good and i still going to enjoy it

lets hope for the best for Jashinn