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(+1)

Ahh okay, so that's an old version.

The current version should be 0.0.0.80.

In this version:

The encounter cursor should be green.

The provoke (taunt) icon should not show when clicking an invalid target (green cursor on enemy and vice versa).

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The audio resolving itself is still a mystery to me because it's the first time I've been notified of such an issue.

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Did the cursor issue still occur?

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I'm currently adding a slight touch delay when a dialogue starts to hopefully avoid the issue you experienced.