Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I’ve thought it’d be fun to post a devlog as you go, but I felt like it is too time-consuming to do during the jam, so I usually post retrospectives afterwards once I’ve had more time to reflect:

I do enjoy reading them tho, so thanks for sharing.

Thanks for your links! I like your retrospective titles In Which A Game Is Jammed, In Which Rays Are Cast... By habit from my aNONradio show, I can more or less just talk for an hour about what I'm doing so affording the hour to paper it is quite easy for me to jam my notes. Which is probably good considering I don't always write docstrings in passing !

I'm also gonna go for the cute-maths angle for my game for this jam (I'm calling your raycasting cute maths).

Oh yeah, and there’s one more: https://technomancy.us/197

This one doesn’t seem to be about a game, but the game I’m doing for this jam uses the code in the post as its engine!

I think my problem is I am a bit of a perfectionist when it comes to writing; I spend way too much time editing and tweaking my posts. Maybe I just need to go more stream-of-consciousness during the jam!

+1 for broadcasting your stream of consciousness! Especially if it juxtaposes your very polished retrospectives.

One thing I have found I can't do to save my life is program while talking and recording my screen. Maybe I just need to leave my screen being secretly recorded, and then I can find out whatever it was that I was doing that resulted in my programs afterwards ;p

I will read this link while I spend this morning in a waiting room!