Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(3 edits)

None of the minigames grow more difficult over time, Earworm just has a 10% chance of sending 5 notes instead of the usual 3 or 4. I considered decreasing the timer over time, but that felt too artificial also I ran out of devtime. I'd have to make different variants for each game but by that point I might as well just make more games.