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(1 edit)

I dont really play golf games at all, but i tried out your game.

Maybe aiming could have been bit more precise. Especially when you got closer to the hole, you couldnt always get it lined up perfectly. Also i found it was hard to make very small hits when i was right next to hole.

Sometimes turning became really sluggish. At one point i was unable to hit the ball at all. Not sure what happened there.

Maybe if you had to get certain score to unlock next level, that would give player some goal to aim for.

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"Maybe aiming could have been bit more precise. Especially when you got closer to the hole, you couldnt always get it lined up perfectly."
Is it still too fast with the Shift held down (which reduces sensitivity)?

"Also i found it was hard to make very small hits when i was right next to hole."
Was it because of the high speed of the Power Bar? or was it something else?

"Sometimes turning became really sluggish."
I didn't quite get that. When exactly?

"At one point i was unable to hit the ball at all. Not sure what happened there."
I'm aware of this softlock, I thought I had fixed it, I guess I was wrong.

"Maybe if you had to get certain score to unlock next level, that would give player some goal to aim for."
In the full game, the levels are procedurally generated, so I can't do that. All demo levels are pre-generated.

What about the controls? Did you understand that you can change clubs and shot types?

Thanks for your time and feedback.

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"Is it still too fast with the Shift held down (which reduces sensitivity)?"
Ok, i tried it again. Shift definetly helped with precision.

"Was it because of the high speed of the Power Bar? or was it something else?"
Yes, it seemed you had to pretty much double click for weaker shots, but power of those varied quite a bit.

"I didn't quite get that. When exactly?"
Or maybe that was other way around. In some places turning speed was way faster, so that probably just confused me when i played first time.

"In the full game, the levels are procedurally generated, so I can't do that. All demo levels are pre-generated."

Oh.. in that case you could maybe add some other unlockabe stuff like new characters or hats. I think having something to unlock could keep players playing for longer.

"What about the controls? Did you understand that you can change clubs and shot types?"

I did notice that there were different clubs and shot at the end, but i didnt really play around  with them too much during my first playthrough. Tried them out bit more during second play through. Definitely helped me to get better shots in some cases.