So, this game was weird.
The RNG just kept giving me Archers, and I kept taking them (6 archers by round 3, 10 by end of game? so like... nearly half my units?) Mid game consisted of just... archers killing everything before my armies even made contact?
Turns out: 1 or 2 archers= chaotic and inconsistent, 4 x lvl 2 archers= kill everything. Archers are better in high volumes.
Early Lvl 3 archers gave access to early succubus, and then Medic building cranked up her HP. Absolutely wonderful
Hell. Fucking. Yes.
Turn 7 victory. Earliest I done before is Turn 9.