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I'm having difficulty using these shaders in a 3D URP project. I got them working perfectly in a 2D project but they don't seem to do anything when I tried again in a 3D scene. Is that a limitation of the shaders or must I have made some kind of mistake implementing them? I'm quite sure I followed your directions exactly. Thanks for your time.

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The shaders are built for 2D URP only unfortunately. I apologize for the misunderstanding, i should have been more specific in my post.