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(+1)

Glad you enjoyed it. :D

If there was more time for the jam, I'd spend it on adding more details to the world: different particles depending on the depth, more grass variety, some fauna, perhaps even more locations. I spent way too many days on the UI. :D

Regarding the grass rendering through the sub, it was an addon that used a particle shader, and I didn't have the knowledge to implement some basic depth rendering so it doesn't render it when too close (it works for those speck particles because it's a material which has the property). I found this out a bit too late so couldn't change on time.

Also, there's 3 "extra" things. ;)