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Game Jams are great for ideation. The themes challenge you to be innovative, and they are a great starting place for you to play with an idea that you can later flesh out into a more fully fledged game. This is still your IP at the end of the day. For a Jam though, especially one that is just 10 days long, you need to try and keep the scope under control. Personally I prefer to try and add lots of polish to my games if I have the time, but to keep the mechanic(s) very straightforward. Thats my approach for this one. Wishing you both the best.

Gotcha! We will see what we can come up with with this :) Thank you!