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That looks really good, it's very impressive.

I was wondering if, on the hardware specification, would it be possible to generate a bunch of faces needed for the game when you create a new game save? Or is it too long or maybe too complicated to manage?

I really like the randomness of the faces, but I get that pre-generation is way more easier.

If it was fast enough to generate them all at once then it'd be fast enough to generate as-needed, so there's no real advantage to doing everything up front. My plan is to include a few thousand faces, so hopefully it still feels random enough without having to port everything to the runtime.