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Not sure what you mean by the flying seed ghost – are you referring to the flying seed after you get knocked up in the air?

Yeah after getting hurt. There are times when you can get killed in weird places and almost forced to catch the seed over a hole or enemy as you try to move the start away. Also spikes kill enemies while you are in the air which feels odd.

Cool the quests sound interesting!

Was thinking something that might be fun in the starting camp is a shorter very difficult challenge/practice area that does not change like the current challenges do, and has no impact on the real game. More of an ICB machine analogue. 20+ with a good run is a bit long to play competitively with friends on the couch passing the controller around. Different RNG means they are hard to compare and the score doesn't really account for that right now. Just a thought!

Thanks for the detailed response. Everything sounds good! Having a ton of fun.

Was thinking something that might be fun in the starting camp is a shorter very difficult challenge/practice area that does not change like the current challenges do, and has no impact on the real game. More of an ICB machine analogue. 20+ with a good run is a bit long to play competitively with friends on the couch passing the controller around. Different RNG means they are hard to compare and the score doesn't really account for that right now. Just a thought!

This is a really interesting idea! Sort of a local multiplayer quick-competition mode! We've been thinking on how to make the game more amenable to multiple players and this is a really cool idea