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Fun but very difficult game. It took me about 20 tries to make the jump to the bridge after the window in level 1. I like the 3d model and environments.

Improvement suggestions:

- Controls feel weird because of misalignment between camera and world (45° offset). For example, when trying to walk forward the player needs to press both W and D at the same time, otherwise SSRB walks "diagonally" on the room.

- The first level window jump to the bridge requires too much precision. Especially since it's the FIRST level in the game, you should consider making it an easier challenge to let the player get used to the controls and game mechanics. The way it is right now I can see many players not coming back to the game in frustration after not making it through the 1st obstacle.

- Sometimes the SSRB will not jump AT ALL when standing on the window. Maybe can do ONE jump, but after it the SSRB stays in a "crouching" position and will not respond to Space Bar.

- Jumps are not consistent and feel awkward. In level 2 (fire level), some "momentum" is required to jump up to a different pipe and even then, the jump is not clean and requires "pushing" until the SSRB stands firmly on the pipe. I suggest making SSRB jump a little higher or helping position the player after a jump, so that every jump is successful and not get stuck/blocked due to physics colliders.

Good game. :)

Thank you so much for the comment and playing my game! I'm really happy! Bless you god!

Spoiler (if you not finish the game): 

P. S. I like difficult games :)