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(+1)

I did not expect to find a bullet-hell in this jam, but I was pleasantly surprised! 😄

I feel like the less health = more damage aspect works remarkably well with the theme of the jam! It lets you come back from the edge, but still retains the excitement of failure when you are really powerful!

For this one, I feel like going on with high health was maybe a little too weak, to the point where I intentionally crashed into as many bullets as I could to get my shield to drop and take damage. I guess this is an interesting emergent gameplay possibility in its own right!

Overall, I enjoyed this game quite a lot! Gut gemacht! 😄

(+1)

Intentionally crashing into enemies or using the gravity pull to throw health pickups out of the screen was indeed emergent gameplay that was more or less intentional 😁

Danke sehr!