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(+2)

Oh my this was fun! Great puzzles, great theme and excellent take on the jam theme! Amazing. I love the conductivity parts,that was funny and clever! It would be nice if the buttons would glow when pressed, it was hard to see and the heads sometimes move when one is moved. Also the fire hazard felt really frustrating and it was more disrupting than puzzling. The controls are hard to get used to but it is worth it, I really enjoyed it! Thanks for the game!

(+1)

I’m glad you enjoyed it!

Buttons glowing is a nice idea, I didn’t think of that. In hindsight that is so obvious… Heads can drag the body very slowly, that can move the other heads. It is a mitigation, because it would be frustrating to not reach the button my a few mms. This way when that happens and you really try to reach for it, you can inch towards it slowly.

I fiddled a lot around with controls. The character is quite unconventional, so I did not have a lot to go on. There were many alternatives, but this one seemed the best. Do you have any suggestions what would have worked better?

Thanks for playing!

(+1)

I thought about it but no. I do not have a solution for a better movement. It is very unconventional and that is what makes the game great (aside from other things). Only think that comes to mid is to limit the need for up and down movement, but that seems to be too restrictive for a level design. So the movement probably is the best it can be. It just needs a few moments to get used to :)