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(+1)

These guys are presented in a way that's really easy to follow, and helps me to theory craft some awesome ways to play them without even sitting down at the table. I think it leads to a lot of interesting strategies, like if loading most things into battle would increase the action economy going forward. One question, is it increasing a position on the track for "each hit" in battles, or for each battle?

(2 edits)

I also wanted to ask the same question.

Moreover, do they need rule to build?

Each battle where they actually do a hit, so a 0-0 wouldn't count. Should have made that clearer! Also, rule is needed for building. I didn't think to clarify that.

But for the battle with the outcome 3:0, when they deal 3 hits, do they get 1 improvement, or 3 improvements?

(+1)

from what I understand now, just the one! ;)

(+1)

I think so also, but wanted to be 100% sure.

(+1)

A 3-0 would only get 1 improvement. So long as one die is 1 or greater, you get 1 improvement.