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I thought this was very evocative. There was an ancient game, Paradroid, where you would take over hostile androids and use them to get around a ship you were invading and this reminded me of that a bit (though note, I last played it more than 30 years ago).

I liked the twist, but wanted more game play. Now that you know, what will you do?

(1 edit)

Thank you for your kind words and I'm glad for being able to evoke a game from your childhood! Sadly, I couldn't include the narrative resolution due to time limitations.

Edit: I accidentally sent the message before, I'm going to focus on providing the player with the detail and options to shape their story. Considering the freedom they have to interact with different elements and make decisions ofor their character, I believe it is also important to give them a satisfying narrative closure!