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(+4)

I'd recommend limiting the chat only to what is usable in the conversation at that moment, since the options build up fast and their applicability is up to trial and error.

I think I can put a filter button to put the dialogue that finishes the scene on top, but some of the ideas that aren't needed might contain jokes, small talk, and some world building

(+1)

We are not in disagreement in this regard. When I said “usable” I meant that as something that provokes a unique response, so those ideas would fit under that umbrella. What I’m talking about are the options that result in a generic response to show it doesn’t add to the conversation, such as “What?” or “Sorry, I didn’t hear that.”