it's not a bad engine to learn
I will also dare to say thay is easier than unity at the moment because of visual scripting 😀
That is possible
Pretty much just C++ functions combined into small boxes in a selective interface
I will say that UE's Blueprint are far supperior to Unity's Bolt or play maker since it's much more developed
It's at a level that AAA studios sometimes code games purely in Blueprints and leave out the C++ part
That's almost impossible in Unity as the system isen't as developed
But Visual scripting in Unity is for sure good :D and easily capable of making Indie games
But Unreal is a lot better