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My goals for the jam are fairly simple, because I'm going into this with very minimal knowledge regarding game design.

  • Learn, learn, learn. There's a lot to learn and I think this is a pretty good place to start!
  • Have a playable prototype by the end of the jam (preferably one that's fun to play).
  • Have fun. I know game design isn't all sugar and roses, but I'd rather try to have fun with it than not!

I've been having ideas for games since 2004 or so and never thought I'd get around to making them a reality. Here's to a good jam!