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(+1)

Decent game overall, but one game breaking bug and a couple little things hold it back.

1. The boss fight doesn't work. After killing the big slime, the smaller ones spawn outside the arena. The only way to kill the smaller ones is to put your weapon's hitbox through the wall and just hope they don't get stuck off screen.

2. Doors permanently close behind you. After you finish a room, I feel like both the entrance and exit should open up to allow for backtracking.

3. The weapons were just unbalanced. The hammer was impossible to use because of its speed and the sword just wasn't worth it when you could just use the bow instead.

With all of my complaints out of the way, I still think it's fun to play. The graphics are great, I like the music (though I didn't really catch many sound effects), but overall I enjoyed it. Good Job!

(Also if you could play, rate, and give feedback on my game I'd much appreciate it)

I acknowledge everything you pointed out but you can't do much in a week. As for the boss, I wrote a guide on how not to break the boss in the description! Thanks for the feedback! I'll make sure to check our game but it's 12 pm right now,  so tomorrow!

(+1)

Oh yeah one more thing I forgot to mention is that the there wasn't really any form of "guide" in the game. I know that the light is "guiding" the player, but the game wouldn't be any different without it.