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Cute game, cute art, audio felt like a perfect fit for the gameplay and art style. Gosling follow logic worked really well for the most part - seemed a bit sticky on some corners, but that might have been a deliberate gameplay choice to make the player have to control it more carefully.

I'm not sure if I solved the last puzzle properly, if not then there's two solutions and the "wrong" one might be easier as it was the only way I found. I wish I'd realized sooner that the arrow keys also worked for movement, since I found WASD + E a bit awkward since I sometimes had to mash the E button to get the gosling around corners, and once you realize how high you can jump it really seems like you should be able to jump over the fences (it doesn't take long to realize you can't, but it's a bit misleading for a moment). But otherwise, no notes.

A very nice, casual, puzzle platformer.