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new bug, the red robots lasers just stay still in mid air

but turrets and my guns are fine

(+1)

I noticed that after I published #179. Since #178, I haven't changed anything related to projectiles although there was an important change related to when particular things happen. I will be fixing that after I get the game compile using Clang (there's quite a lot work involved to get it running on Quest, step by step, gonna get there). Next update will be really small. Just few bug fixes and maybe one zone variation.

(+2)

Any update and bug fix is great even if its small. Also if there's a new zone I wouldn't call it a small update.