It's really well polished, and has very good music and an interesting aesthetic (a little dark for my taste, but that's just something personal)!
Unfortunately, it seems like the continue does not reset the position of the walls? I died to the walls being 1 pixel thin on the first boss because I thought I was maybe supposed to spare them after their shield went down, given there's talk about empathy and two different endings (I even flew into the boss to go for a "hug"). Then the walls just instantly destroyed me again after continuing!
This is a very minor thing, but does this engine, which I'm actually completely unfamiliar with, allow you to name key binds in the menu? I had no idea what I was re-binding, since I think the slow-down button is called "Fire 2" or something. :D
Overall it shows that quite a lot of work and polish went into it, and I liked the boss' bullet patterns! For now, I had to give up since I want to play some of the other jam games, but I might go back and try it again later!