Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

How to link GMEdit - GM:S2 (Also awesome stuff man)

A topic by Hikikomori000 created May 31, 2019 Views: 542 Replies: 2
Viewing posts 1 to 3
(+1)

Hey! Firtly thank you so much for GMLive, cannot believe I was working on a game for nearly a year without it (my compiling time was over 15 minutes each time and was about to migrate to a new engine because of this).

On the other hand, I tried GMedit today but have a little problem. Is it possible for changes made in GMEdit to appear live in GM:S2 ?

As for now, on the same project if I make a modification in GMEdit, the modification doesn't appears in GM:S2 (even after saving and reloading project).

Many thanks my dude.

Developer(+1)

You'll want to enable "automatically reload changed files" on first tab of Preferences and ensure that you didn't disable file watching in General > Power Saving.

As for now, on the same project if I make a modification in GMEdit, the modification doesn't appears in GM:S2 (even after saving and reloading project).

Don't forget to hit Ctrl+S in GMEdit - it will not auto-save without interaction (Ctrl+S or after asking for permission upon closing a tab)

Hey! Thank you so much for your quick answer! 

You sir are the god of Game maker!