Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

yo this is mad toit, mah guy

a whole lot of fun for such simplicity; a concept that i love.

I played for over an hour by myself, learning how to use and abuse the mechanics and generally just having fun.

i must've won a dozen times but unarguably my most favourite part was learning how to do what i wanted and 'planning my orbits', also using a method of stopping dead by simultaneously grappling two planets laterally, then of course the penultimate 'swing the other player into their doom' kinda things.

really great conception, never played anything like it.

10/10 for originality and simplicity.


p.s the whole time i was playing this game i couldn't help but expect some type of gravitational attraction, perhaps it could be more fun if implemented right, but you do you mang.

You got this, keep it up!

Thanks dude! That's exactly the experience I was trying to create. Flying around, planning the path you're going to take, throwing the other guy to their doom. I'm glad you enjoyed it.

I considered adding gravity, but decided against it since it might've made moving around too hard to be fun, or at least a little frustrating to learn. I also put myself on a tight schedule that forced me to keep it focused. I might tinker with that if I ever pick this back up.

Thanks so much for your feedback!