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A cool project that tells the story well!

Gameplay: The glitch mechanics were very convincing and made for a fascinating play experience. Objectives were made clear in a manner that was intuitive without appearing intrusive. A greater emphasis in problem solving or action somehow might have made things a little more engaging.

Story: This was an interesting story told in a way that kept the player invested. Very well done!

Presentation: The sprites were very nicely designed, the glitch aesthetics were done very well and often implemented in interesting ways, the music choices paired and set the mood very nicely.

Horror: Although not scary in a jump-out-of-my-skin way, the theme and storytelling painted a very unsettling picture of Luc's life. Scary in the same manner as dementia rather then scary like being ripped apart by the boogeyman.

Theme: The game took place in the ground and the section with tunnels was quite maze-like. Certainly ticks the box.


Conclusion: A very well presented scenario, very well polished for something completed on such a tight schedule! Looking forward to future works!