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Remi Vaughan: Interesting gameplay mechanic, really reminds me of a game I saw not too long ago with a very similar mechanic. Lots of people talked about adding exploration and making it so you weren't just shooting backwards at enemies, but I think you should double down; ditch the virtual joysticks, make the player just follow the user's finger, and have the player automatically shoot a trail of bullets behind them. I've never seen a game that does anything like that, and your game seems to be going in that direction already, so maybe try it out if you're interested!