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FINALLY someone using physics engines for what they were built to do! 

But even huge bouncing bozongos aside, I found the fighting gameplay in this game to be very juicy, mowing down enemies like a berserker with punches while running, finishing them off with dropkicks and the occasional kick-combo that sends enemies flying feel super fun and satisfying to use. I also felt the balancing was very nice, I usually played against five enemies at once and I never felt like I was overpowered or underpowered, it felt both fair and challenging at all times.

Sound effects are juicy too, I like the death sound effect and how it sounds when they flop down.

There is a lot of fun in here already, I think this is a good base to build more gameplay or more modes on! (Also just found out you can turn off the black boxes while reading these comments, good stuff man!)

(+1)

Oh jeez man, I don't think I know how to handle straight praise like that. 

Thank you for taking the time to check it out, and I'm really happy you like it. I'll try my best to have something even better for you next time.