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Really dig the look into the process here.

I think that the decision to bring in color is definitely the right choice here! I can relate to basing creative decisions on a core element or theme and am trying to get better at seeing where I can stray from the strict boundaries while still embodying the element/theme (in this case, the small accents of muted color working well).

Did it take some trail and error for placement of the cat and boy? Imo, the layout works very well to the tone of the game. Having Midnight be higher up than Leif and looking at the viewer gives the impression to me that the cat is quite literally on top of things while Leif is (pun intended) spacing out. I also like that the fonts follow with their respective characters.

Thanks for your kind words Eric! I'm happy to share a bit of the process, I've been trying to be better about taking more screenshots along the way so I can share more later. 

I have that struggle also, sometimes I am so wrapped up in what I'm working on it can be hard to tell if it is any good or not. But I do love self imposed boundaries on creative decisions because without them there is too many options and that can really muddy the creativity (at least for me)

haha I love those puns! And they are accurate to the characters as well! I did want there to be this distance between the characters in the illustration. I wanted it to be clear that Leif needs Midnight but the opposite isn't necessarily true, although Midnight does protect Leif.