Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

first of all thanks for making such a perfect plugin! could you post the details of the maths behind the parallax layer speeds please? im trying to figure out how to balance layers so everything comes back to the same starting point, but ive not worked out how the speeds and the image size need to divide to make this happen.

i think ive got it. is it: (global speed)  ÷ (local speed) = pixels moved per frame?

It works exactly as you described, I’m working on an update that’s going to introduce an alternate mode where you can input speed of a layer directly - it looks like I overcomplicated it a bit with the “distance”. ✌