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The repetitive pogo sounds in the main menu are aggravating (fun fact: they speed up when the tab is not focused). The gameplay is very frustrating, but that seems to be on purpose. I do not like the rabbit. He takes up a lot of the screen without conveying much useful information. Functionally, it would be a lot better if he didn't exist (or was a lot smaller). Considering the difficulty of the game, stages should be a lot smaller. There should be some alternate mechanic/interaction to give the player a rest-stop in-between checkpoints. Currently it's just exhausting. The stages need music, and some sort of external reward for progression. Like cutscenes, lore dumps, Tamagotchi-raising, or literally anything besides more pogo stages.